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With Green Envy
An interesting email debate arose among my Evangelism colleagues today about whether "greening of the data center" was important to Sybase customers.
Opinions varied, some saying that "green" was a consideration that would only resonate with hardware and raised-floor types, and that it didn’t matter much to the software architects. Others argued that membership in the various green data center initiatives will help educate users about Sybase’s commitments to efficient infrastructures and raise visibility. Still others argued that Sybase servers, particularly Sybase IQ, are already "green" solutions and that we’re already reaping those benefits.
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2007 Mobile Star Awards
If you use some of Sybase's Mobile Development tools etc, check out: http://www.mobilevillage.com/awards.htm
Voting is open until September 25th. Ian
The road warrior’s mobile arsenal increases… the secret is now out!
At TechWave, I was thrilled to meet the folks who I have believed for a long while are the leaders and responsible for the coolest weapons in the road warriors mobile arsenal. Who am I talking of? Why HTC of course - one of our great sponsors this year. In fact, if TechWave were a Bond Movie (lets forget Jason Bourne for a while, as I’m British), HTC would be Q, the guy with all the neat gadgets that look so normal from the outside. That’s a good analogy for these HTC devices and I was lucky to be shown the fantastic line-up of hardware by James Wu, Senior Manager, HTC.
Now, when you load the Windows Mobile OS and Sybase products such as the award winning PocketBuilder, SQL Anywhere, MobiLink and OneBridge etc it’s like loading ammunition into your Walther PPK and you’re ready for the mission…The sky the limit!
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Unified Messaging Approach for Tomorrow
Today, mobile messaging -- especially SMS -- is ubiquitous across operators and wireless technologies. MMS is now starting to reach viral levels in many markets -- especially the US market, several markets in Europe and Asia. And, there are a small, but dedicated number of users of mobile instant messaging (or Mobile IM). All of these operate in separate but interoperable silos. Users are still confused and need to have a more unified approach to messaging.
If you look at your mobile phone today, regardless of brand, chances are, you will find separate SMS (or Text Messaging), MMS (or Picture Messaging), IM (Instant Messaging), and Email clients. What this means is that each have their particular benefits, with little overlap. Some mobile handsets are now offering a combined "messaging client" -- that is one that combines SMS and MMS into a single user interface. If you enter only text (under 160 characters in length), the message is sent as an SMS; add images, audio, or video, and the message is sent as an MMS. While this is a good start, such user interfaces are still a fairly sparse. One thing that we in the industry are starting to look at is presence-enabled messaging -- that is, adding the concept of presence or the availability of users into regular SMS or MMS. Additionally, several companies in the industry have started implementing ways of marrying (and we at Sybase 365 are already doing some of this) SMS and Instant Messaging communities (such as AOL, MSN, ICQ, and others).
In our ultimate world, we would be an ecosystem whereby a subscriber could view everyone availability and alternate identities (e.g. MSN, AOL, etc) on their contact list. This, coupled, with the subscriber's general mobile availability would enable a viewer to instantly understand how to best contact the recipient via messaging. The message could be composed and sent, without regard, for how the message is to be sent. The mobile device should have the intelligence (along with the supporting network) to determine how the message is to be sent. The supporting network and cross-operator hubs would manage the background flow of presence and messaging traffic.
Today, this type of messaging ecosystem does not yet exist; however, there is work being done to move the industry towards these goals. While the ultimate may not look exactly like I described, it should get easier for subscribers to simply communicate and not worry how they are supposed to communicate. Today, subscribers have choices as to how they communicate. But, subscribers can also be shackled by pricing and complexity. Messaging as we know it will not disappear anytime soon. Both SMS and MMS in their own rights, along with Mobile IM, have their places and levels of success and will continue as independent silos, but in the next 12 months, we should start to see more and more crossover and a blurring of the types of applications.
Could the Apple iPhone Influence Mobile Messaging?
On Friday, 29 June, 2007-at 6:00 PM local time-a new direction may have been set for mobile messaging. That was the date the Apple iPhone went on sale in the U.S. The Apple iPhone sold 270,000 units by the end of Q2, and AT&T activated 146,000 subscribers on June 29 and 30, with more than 40% of them new to AT&T. By the week of September 10th, Apple surpassed 1 million units. For better or worse-love it or hate it-the iPhone is destined to have a direct impact on the mobile world.
iPhone is quite a wonder-with its innovative touch screen, sensors indicating screen orientation, high resolution graphics, and of course, integrated iTunes player, as well as unique form-factor. This is the new "must have" phone… of course, the $500-600 initial price tag may have tempered some sales. Now that Apple has lowered the pricing by $200, maybe 2 million units isn't that far away.
iPhone is also a wonder based on what it doesn't have. iPhone does not support MMS, Mobile IM, or the AT&T Mobility 3G/HSDPA network. For such a technological wonder, one wonders why this new device is missing what many consider to be standard capabilities. Apple's answer to a lack of MMS is that rich media can be delivered to the handset via email (e.g. to phonenumber@cingularme.com or something similar).
As the media was in a frenzy leading up to the release of this unique handset, people queued up-days in advance-in front of Apple and AT&T stores before the release date. After the dust settles, iPhone will either be a flash in the pan for a few months, or-as most predict-it will influence the direction of the entire mobile handset industry.
If its lack of MMS and other standard capabilities maintains, it could signal a turning point for MMS service. In many markets, at long last, MMS has reached a point where there is reliable interoperability, it is easy to use, and is now an option for content delivery.
In reality, the U.S. MMS market continues to show strong and unrelenting growth, with virtually all new handsets to reach the market supporting MMS (except, of course, the Apple iPhone). M:Metrics stated that as of the three-month period ending 30 April, roughly 16% of the U.S. mobile population have used photo messaging. In the UK, almost 30% use photo messaging; for France it is 21%; for Spain and Italy, it is 30%; and in Germany, over 20% use photo messaging.
In terms of the Apple iPhone, M:Metrics has projected that 7.6% of the mobile user population has a "medium interest" in the iPhone. Only 9.2% have a "high interest," with 47% having "low interest. 36% have no awareness of the Apple iPhone on any level.
Now for the interesting part. Of the respondents that indicated "high interest," 35% have used photo messaging. Furthermore, 17.6% of the high interest subscribers have sent video messages directly to another phone. For the "medium interest" users, we would see 26.3% and 11.3% for photo and video messages. Consequently, a substantial percentage of the subscribers with high interest will be disappointed in the iPhone due to its lack of true MMS capability.
So why does it matter that the iPhone does not support MMS, if one can receive rich content via email? The answer is simple. A mobile phone is not a PC. Almost all rich media is specifically formatted for PC-sized screens-not mobile phone screens. Not only that, MMS provides an industry-standard method of safely delivering (and generating) rich content. Without MMS, safety and reliability features are lost, such as automatic delivery receipts and even read receipts.
In addition, iPhone breaks with what is now a successful interoperability model. Subscribers can send MMS to virtually any handset within a country (and sometimes internationally), without regard for mobile operator. Users of iPhones will not be able to do this easily. How many of you know which mobile operator your friends use? How many of you know the mobile email address of your friends, or which email accounts they have linked to their iPhone? One of the primary purposes of mobile messaging interoperability is to avoid having subscribers be forced to know this information.
MMS is currently poised to become the replacement means for delivering content to a mobile phone, featuring a much more powerful user experience than WAP-push, or receiving an email and downloading the attachment. What will several million iPhones do to that market?
The likely story is that traditional mobile content will continue to be delivered via WAP push (really just special SMS with an active link, recognized by the messaging client on the handset) or MMS, with the iPhone excluded. Gartner discussed MMS in their June 29, 2007 report, Hype Cycle for Wireless Devices, Software and Services, 2007, by Philip Redman et al: "Proper marketing of MMS could help increase mobile carriers' income from data services either through increased peer-to-peer traffic or through content delivery at a time when revenue is stalling or even declining in mature markets."
This piece is not meant to spark a debate or a critique of iPhone, but instead, to provide a view of what AT&T (and future operators who deploy the iPhone) might encounter in terms of customer support issues. Still, I should point out, if it turns out that the lack of MMS is not alleviated, and there are few complaints about what isn't there, then this could lead to other interoperability problems in the overall ecosystem.
After the iPhone's first week on the market, several well-known mobile blogs started complaining about the lack of MMS, or what happened when they did happen to attach a mobile email domain to a phone number. The problem is that some operators return error messages; even some AT&T MMS addresses don't work.
In addition, several users noted that if they received an MMS, instead of receiving the actual message on their phone, they received an SMS instructing them to visit the AT&T "legacy handset support site" (www.viewmymessage.com). This error message is sent to all AT&T subscribers who have a handset that doesn't support MMS.
Furthermore, users complained that they were either blocked from the MMS retrieval site, or that images from the site could not be viewed in the Safari browser on the iPhone. Another user noted that the MMS retrieval site provided no method of saving a picture on their computer or iPhone, and had no copy/paste capability. As such, there is no way to actually download the picture to the phone.
Still another user lamented that it would be exceedingly difficult to attach various email domains to all 400+ entries in their address book. Still others noted that they had problems reaching iPhones via MMS the other way (e.g. from another operator to an AT&T iPhone).
MMS has, to some, never lived up to its expectations; however, over the last few quarters, MMS is showing both staying power and strong growth. The negative perceptions are, in most cases, price related; with fixed-rate "bucket" plans for messaging that include both SMS and MMS, this should be alleviated. Furthermore, the industry has made strong strides worldwide to resolve many of the early missteps of MMS in its early years (almost five years ago). Many operators will not take too kindly to the undermining of the ecosystem that was built to help this service thrive.
While it is still early, some analyst groups are forecasting sales of as many as 5.25 million iPhone units for 2007, with sales of 12 million in 2008. Informa forecasts total sales numbers of 140.5 million handsets for 2007 and 151.4 million handsets for 2008. That's only 3.7% of the 2007 sales and 8.0% of the 2008 sales. Globally, Informa estimates that 1.105 billion handsets will be sold in 2007.
Worldwide, less than 1/2 of 1% of the handsets in the field will be iPhones by the end of 2007, which means that even if these phones do not have MMS, the overall impact to the ecosystem will likely be low in the short term.
So, to answer the question: will the emergence of an MMS-less iPhone influence the global mobile messaging ecosystem, specifically one that MMS can flourish in? The answer is: no, not right now-it will not. iPhone is but one handset in a universe where well over half do support native MMS.
We expect that in subsequent iPhone software releases, MMS will be supported. While this is not guaranteed, the lack of this capability could be a deal-breaker for more widely distributed handsets. All of this said, MMS has its place, as does mobile email. At some point in the future, the possibility exists for some other technology to displace MMS as a messaging standard. iPhone has made that clear, regardless of whether or not it remains an MMS-free device.
Could the Apple iPhone Influence Mobile Messaging?
On Friday, 29 June, 2007-at 6:00 PM local time-a new direction may have been set for mobile messaging. That was the date the Apple iPhone went on sale in the U.S. The Apple iPhone sold 270,000 units by the end of Q2, and AT&T activated 146,000 subscribers on June 29 and 30, with more than 40% of them new to AT&T. By the week of September 10th, Apple surpassed 1 million units. For better or worse-love it or hate it-the iPhone is destined to have a direct impact on the mobile world.
iPhone is quite a wonder-with its innovative touch screen, sensors indicating screen orientation, high resolution graphics, and of course, integrated iTunes player, as well as unique form-factor. This is the new "must have" phone… of course, the $500-600 initial price tag may have tempered some sales. Now that Apple has lowered the pricing by $200, maybe 2 million units isn't that far away.
iPhone is also a wonder based on what it doesn't have. iPhone does not support MMS, Mobile IM, or the AT&T Mobility 3G/HSDPA network. For such a technological wonder, one wonders why this new device is missing what many consider to be standard capabilities. Apple's answer to a lack of MMS is that rich media can be delivered to the handset via email (e.g. to phonenumber@cingularme.com or something similar).
As the media was in a frenzy leading up to the release of this unique handset, people queued up-days in advance-in front of Apple and AT&T stores before the release date. After the dust settles, iPhone will either be a flash in the pan for a few months, or-as most predict-it will influence the direction of the entire mobile handset industry.
If its lack of MMS and other standard capabilities maintains, it could signal a turning point for MMS service. In many markets, at long last, MMS has reached a point where there is reliable interoperability, it is easy to use, and is now an option for content delivery.
In reality, the U.S. MMS market continues to show strong and unrelenting growth, with virtually all new handsets to reach the market supporting MMS (except, of course, the Apple iPhone). M:Metrics stated that as of the three-month period ending 30 April, roughly 16% of the U.S. mobile population have used photo messaging. In the UK, almost 30% use photo messaging; for France it is 21%; for Spain and Italy, it is 30%; and in Germany, over 20% use photo messaging.
In terms of the Apple iPhone, M:Metrics has projected that 7.6% of the mobile user population has a "medium interest" in the iPhone. Only 9.2% have a "high interest," with 47% having "low interest. 36% have no awareness of the Apple iPhone on any level.
Now for the interesting part. Of the respondents that indicated "high interest," 35% have used photo messaging. Furthermore, 17.6% of the high interest subscribers have sent video messages directly to another phone. For the "medium interest" users, we would see 26.3% and 11.3% for photo and video messages. Consequently, a substantial percentage of the subscribers with high interest will be disappointed in the iPhone due to its lack of true MMS capability.
So why does it matter that the iPhone does not support MMS, if one can receive rich content via email? The answer is simple. A mobile phone is not a PC. Almost all rich media is specifically formatted for PC-sized screens-not mobile phone screens. Not only that, MMS provides an industry-standard method of safely delivering (and generating) rich content. Without MMS, safety and reliability features are lost, such as automatic delivery receipts and even read receipts.
In addition, iPhone breaks with what is now a successful interoperability model. Subscribers can send MMS to virtually any handset within a country (and sometimes internationally), without regard for mobile operator. Users of iPhones will not be able to do this easily. How many of you know which mobile operator your friends use? How many of you know the mobile email address of your friends, or which email accounts they have linked to their iPhone? One of the primary purposes of mobile messaging interoperability is to avoid having subscribers be forced to know this information.
MMS is currently poised to become the replacement means for delivering content to a mobile phone, featuring a much more powerful user experience than WAP-push, or receiving an email and downloading the attachment. What will several million iPhones do to that market?
The likely story is that traditional mobile content will continue to be delivered via WAP push (really just special SMS with an active link, recognized by the messaging client on the handset) or MMS, with the iPhone excluded. Gartner discussed MMS in their June 29, 2007 report, Hype Cycle for Wireless Devices, Software and Services, 2007, by Philip Redman et al: "Proper marketing of MMS could help increase mobile carriers' income from data services either through increased peer-to-peer traffic or through content delivery at a time when revenue is stalling or even declining in mature markets."
This piece is not meant to spark a debate or a critique of iPhone, but instead, to provide a view of what AT&T (and future operators who deploy the iPhone) might encounter in terms of customer support issues. Still, I should point out, if it turns out that the lack of MMS is not alleviated, and there are few complaints about what isn't there, then this could lead to other interoperability problems in the overall ecosystem.
After the iPhone's first week on the market, several well-known mobile blogs started complaining about the lack of MMS, or what happened when they did happen to attach a mobile email domain to a phone number. The problem is that some operators return error messages; even some AT&T MMS addresses don't work.
In addition, several users noted that if they received an MMS, instead of receiving the actual message on their phone, they received an SMS instructing them to visit the AT&T "legacy handset support site" (www.viewmymessage.com). This error message is sent to all AT&T subscribers who have a handset that doesn't support MMS.
Furthermore, users complained that they were either blocked from the MMS retrieval site, or that images from the site could not be viewed in the Safari browser on the iPhone. Another user noted that the MMS retrieval site provided no method of saving a picture on their computer or iPhone, and had no copy/paste capability. As such, there is no way to actually download the picture to the phone.
Still another user lamented that it would be exceedingly difficult to attach various email domains to all 400+ entries in their address book. Still others noted that they had problems reaching iPhones via MMS the other way (e.g. from another operator to an AT&T iPhone).
MMS has, to some, never lived up to its expectations; however, over the last few quarters, MMS is showing both staying power and strong growth. The negative perceptions are, in most cases, price related; with fixed-rate "bucket" plans for messaging that include both SMS and MMS, this should be alleviated. Furthermore, the industry has made strong strides worldwide to resolve many of the early missteps of MMS in its early years (almost five years ago). Many operators will not take too kindly to the undermining of the ecosystem that was built to help this service thrive.
While it is still early, some analyst groups are forecasting sales of as many as 5.25 million iPhone units for 2007, with sales of 12 million in 2008. Informa forecasts total sales numbers of 140.5 million handsets for 2007 and 151.4 million handsets for 2008. That's only 3.7% of the 2007 sales and 8.0% of the 2008 sales. Globally, Informa estimates that 1.105 billion handsets will be sold in 2007.
Worldwide, less than 1/2 of 1% of the handsets in the field will be iPhones by the end of 2007, which means that even if these phones do not have MMS, the overall impact to the ecosystem will likely be low in the short term.
So, to answer the question: will the emergence of an MMS-less iPhone influence the global mobile messaging ecosystem, specifically one that MMS can flourish in? The answer is: no, not right now-it will not. iPhone is but one handset in a universe where well over half do support native MMS.
We expect that in subsequent iPhone software releases, MMS will be supported. While this is not guaranteed, the lack of this capability could be a deal-breaker for more widely distributed handsets. All of this said, MMS has its place, as does mobile email. At some point in the future, the possibility exists for some other technology to displace MMS as a messaging standard. iPhone has made that clear, regardless of whether or not it remains an MMS-free device.
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